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Digital Format
Rules and Quick Reference Sheet
$4.00

PDFs will be emailed to your PayPal address


     This is a great rules system that includes every aspect of Brigade-level combat in the American Civil War.  The system is focused on the morale of units.  The more enemy fire that a unit takes, the lower its morale becomes until it is no longer an effective fighting unit.  Because it uses stands rather than figures as the base unit, you can use your existing minis without rebasing issues.  I highly recommend this system and Doyle has done a fantastic job of presenting his rules in a professional and straightforward manner.  Click HERE for a gallery of game pics from Rock-Con 2008...

Check out the Table of Contents... 

[1.0] Introduction           

         [1.1] Game Subject

         [1.2] Game Organization

[2.0] Course of Play

[3.0] Game Equipment

         [3.1] Mounting

         [3.2] Basing

         [3.3] Historical Reasoning for Assigning a Units Stats

         [3.4] Reading Unit stats

         [3.5] Combat Strength Stats

         [3.6] CS Stats for Small Arms

         [3.7] Labeling the Units

         [3.8] Game Scale

[4.0] Sequence Of Play

         [4.1] Sequence Outline

[5.0] Movement

         [5.1] Movement Limitations

         [5.2] Effects of Terrain on Movement

         [5.3] Friendly Unit Movement

         [5.4] Obstacles Effects on Unit Movement        

         [5.5] Charge Movement

[6.0] Combat

         [6.1] Suppression Level of Unit

         [6.2] Combat Strength Unity

         [6.3] Which Units Attack

         [6.4] Effects of Terrain

         [6.5] Combat Results Table

[7.0] Artillery

         [7.1] Artillery Bombardment attacks

         [7.2] Close Range Artillery \Combat

         [7.3] Line of Sight

         [7.4] Defense

         [7.5] CS Stats for Artillery

[8.0] Demoralization

         [8.1] Command Structure of an Army      

         [8.2] Unit Morale

         [8.3] Suppression Level Affects on Command Structure

         [8.4] Morale Test for Brigades

 [9.0] Optional Rules

         [9.1] Strategic Movement

         [9.2] Indirect Artillery

         [9.3] Command Messaging

         [9.4] Heavy Wood Crossing

         [9.5] Alternative Game Turn Procedure

         [9.6] Dismounted Calvary

         [9.7] Horse Artillery 

Quick Reference Sheet


Sample Content


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